Kursy

Wprowadzenie

Fundamentals

5 Ćwiczenia
  1. 1

    Simple setup

    Podgląd kursu
    1. 1

      White takes the center and forces us to respond right away.

    2. 2

      We challenge e4 immediately and impose the Scandinavian.

    3. 3

      White trades early, but leaves us an active recapture.

    4. 4

      We recapture without waiting and keep the practical initiative.

    5. 5

      The knight chases the queen; this is expected.

    6. 6

      The retreat to a5 keeps the queen useful without overexposing it.

    7. 7

      White builds a broad center and wants to play simply.

    8. 8

      We develop naturally and prepare our setup.

    9. 9

      White develops logically without creating an immediate problem.

    10. 10

      We bring the bishop out before ...e6, which is a key idea here.

    11. 11

      The bishop eyes f7, but without a concrete threat for now.

    12. 12

      We open the king bishop and stabilize the central squares.

    13. 13

      White gets the king safe and hopes for a clean middlegame.

    14. 14

      We give the queen a retreat square and hold d5 very well. Remember this foundation above all: ...Bf5, ...e6 and ...c6.

  2. 2

    Getting safe

    1. 1

      White takes the center and forces us to respond right away.

    2. 2

      We challenge e4 immediately and impose the Scandinavian.

    3. 3

      White trades early, but leaves us an active recapture.

    4. 4

      We recapture without waiting and keep the practical initiative.

    5. 5

      The knight chases the queen; this is expected.

    6. 6

      The retreat to a5 keeps the queen useful without overexposing it.

    7. 7

      White builds a broad center and wants to play simply.

    8. 8

      We develop naturally and prepare our setup.

    9. 9

      White develops logically without creating an immediate problem.

    10. 10

      We bring the bishop out before ...e6, which is a key idea here.

    11. 11

      White chooses a calmer square for the bishop.

    12. 12

      We complete the structure without conceding anything.

    13. 13

      White castles and prepares piece play.

    14. 14

      We lock in our base and keep a very simple position to play. The idea to remember is the same, even against quieter development.

  3. 3

    Mirror development

    1. 1

      White takes the center and forces us to respond right away.

    2. 2

      We challenge e4 immediately and impose the Scandinavian.

    3. 3

      White trades early, but leaves us an active recapture.

    4. 4

      We recapture without waiting and keep the practical initiative.

    5. 5

      The knight chases the queen; this is expected.

    6. 6

      The retreat to a5 keeps the queen useful without overexposing it.

    7. 7

      White builds a broad center and wants to play simply.

    8. 8

      We develop naturally and prepare our setup.

    9. 9

      The bishop comes out quickly to support the center.

    10. 10

      We answer with the same good development and equalize the bishops. Remember that this black bishop placement remains healthy even when White plays very simply.

  4. 4

    Bishop chase

    1. 1

      White takes the center and forces us to respond right away.

    2. 2

      We challenge e4 immediately and impose the Scandinavian.

    3. 3

      White trades early, but leaves us an active recapture.

    4. 4

      We recapture without waiting and keep the practical initiative.

    5. 5

      The knight chases the queen; this is expected.

    6. 6

      The retreat to a5 keeps the queen useful without overexposing it.

    7. 7

      White builds a broad center and wants to play simply.

    8. 8

      We develop naturally and prepare our setup.

    9. 9

      The bishop comes out early and becomes a natural target.

    10. 10

      We develop the other knight while gaining pressure.

    11. 11

      White finishes minor-piece development, but the bishop remains exposed.

    12. 12

      We pin the knight and put d4 under pressure right away. Remember that a bishop on d3 often calls for ...Nc6 and then ...Bg4.

  5. 5

    Light-squared bishop exchange

    1. 1

      White takes the center and forces us to respond right away.

    2. 2

      We challenge e4 immediately and impose the Scandinavian.

    3. 3

      White trades early, but leaves us an active recapture.

    4. 4

      We recapture without waiting and keep the practical initiative.

    5. 5

      The knight chases the queen; this is expected.

    6. 6

      The retreat to a5 keeps the queen useful without overexposing it.

    7. 7

      White builds a broad center and wants to play simply.

    8. 8

      We develop naturally and prepare our setup.

    9. 9

      The bishop defends c3, but remains a bit passive.

    10. 10

      We pin the f3-knight and simplify our choices.

    11. 11

      White offers the exchange to free the position.

    12. 12

      We accept without hesitation and keep a very healthy black structure. Remember that this exchange often suits us very well.

Pins

5 Ćwiczenia
  1. 1

    Pressure on the knight

    1. 1

      White takes the center and wants to make us play accurately.

    2. 2

      We answer in the most direct way.

    3. 3

      White trades early, but leaves us an active queen.

    4. 4

      We recapture without delay and keep control of the pace.

    5. 5

      The knight chases the queen as expected.

    6. 6

      The retreat to a5 keeps our play fluid.

    7. 7

      White builds the main center.

    8. 8

      We develop while aiming for an active setup.

    9. 9

      The bishop protects c3 and sometimes prepares a discovered attack.

    10. 10

      We pin the knight before White has finished coordinating.

    11. 11

      White develops, but the knight becomes the target of Black's plan.

    12. 12

      The queen supports the pin and also looks into White's camp.

    13. 13

      White wants to ease the pressure.

    14. 14

      We develop without releasing central control. Remember that ...Bg4 followed by ...Qf5 gives a very easy game to handle.

  2. 2

    Full pin

    1. 1

      White takes the center and wants to make us play accurately.

    2. 2

      We answer in the most direct way.

    3. 3

      White trades early, but leaves us an active queen.

    4. 4

      We recapture without delay and keep control of the pace.

    5. 5

      The knight chases the queen as expected.

    6. 6

      The retreat to a5 keeps our play fluid.

    7. 7

      White builds the main center.

    8. 8

      We develop while aiming for an active setup.

    9. 9

      The bishop eyes f7, but also exposes itself to our tempos.

    10. 10

      We pin the f3-knight and ask the first concrete question.

    11. 11

      White develops, but the piece remains sensitive.

    12. 12

      We add a defender to d4 and speed up.

    13. 13

      White attacks the bishop to break the pin.

    14. 14

      We keep the pressure and make use of the advanced h-pawn.

    15. 15

      White frees himself from the bishop, but has not solved all the problems.

    16. 16

      We castle long and the rook already joins the central pressure.

    17. 17

      White finishes development, but the position remains tense.

    18. 18

      We strike the center at the right moment with all our pieces ready. Remember the sequence: pin, queen to h5, long castling, then ...e5.

  3. 3

    Bishop retreat

    1. 1

      White takes the center and wants to make us play accurately.

    2. 2

      We answer in the most direct way.

    3. 3

      White trades early, but leaves us an active queen.

    4. 4

      We recapture without delay and keep control of the pace.

    5. 5

      The knight chases the queen as expected.

    6. 6

      The retreat to a5 keeps our play fluid.

    7. 7

      The bishop comes out quickly and eyes f7.

    8. 8

      We develop calmly before targeting it.

    9. 9

      White reinforces e4, but remains a bit passive.

    10. 10

      We pin the knight and launch our active play.

    11. 11

      White chases the bishop, but weakens the dark squares.

    12. 12

      We retreat without regret and keep White's weaknesses as targets. Remember that f3 solves the pin but leaves lasting holes.

  4. 4

    Queen on h5

    1. 1

      White takes the center and wants to make us play accurately.

    2. 2

      We answer in the most direct way.

    3. 3

      White trades early, but leaves us an active queen.

    4. 4

      We recapture without delay and keep control of the pace.

    5. 5

      The knight chases the queen as expected.

    6. 6

      The retreat to a5 keeps our play fluid.

    7. 7

      The bishop comes out quickly and eyes f7.

    8. 8

      We develop calmly before targeting it.

    9. 9

      White reinforces e4, but remains a bit passive.

    10. 10

      We pin the knight and launch our active play.

    11. 11

      The knight develops, but remains under pressure.

    12. 12

      We open the king bishop and prepare the queen swing.

    13. 13

      White finishes minor-piece development, but is still a tempo behind.

    14. 14

      The queen joins the attack and reinforces all the play on f3 and h2. Remember this queen swing, very useful in lines with Bc4 and d3.

  5. 5

    Pin attack

    1. 1

      White takes the center and wants to make us play accurately.

    2. 2

      We answer in the most direct way.

    3. 3

      White trades early, but leaves us an active queen.

    4. 4

      We recapture without delay and keep control of the pace.

    5. 5

      The knight chases the queen as expected.

    6. 6

      The retreat to a5 keeps our play fluid.

    7. 7

      White develops and thinks about castling quickly.

    8. 8

      We bring out our knight with a very simple plan.

    9. 9

      The bishop eyes f7, but comes out a bit early.

    10. 10

      We develop the other knight and prepare an active response.

    11. 11

      White castles before resolving the tensions.

    12. 12

      We pin the knight immediately and complicate White's central play. Remember that short castling by White often allows this direct pin.

Structures

5 Ćwiczenia
  1. 1

    Calm exchange

    1. 1

      White takes the center and wants a clear game.

    2. 2

      We challenge it immediately.

    3. 3

      White trades early, but helps us activate the queen.

    4. 4

      We recapture directly.

    5. 5

      The knight chases the queen according to normal logic.

    6. 6

      The queen relocates cleanly.

    7. 7

      White builds the main center.

    8. 8

      We develop before our usual setup.

    9. 9

      The knight supports the central squares well.

    10. 10

      We bring the bishop out before ...e6, which remains important.

    11. 11

      White offers to exchange this good bishop.

    12. 12

      We accept and simplify the position.

    13. 13

      White's queen centralizes, but gains no initiative.

    14. 14

      We open the king bishop and lock the structure.

    15. 15

      White gets safe to play a clean middlegame.

    16. 16

      We prepare castling without conceding anything.

    17. 17

      White finishes minor-piece development.

    18. 18

      We reach a very healthy and easy position to play. Remember that after the exchange on d3, our game becomes very simple.

  2. 2

    Broken structure

    1. 1

      White takes the center and wants a clear game.

    2. 2

      We challenge it immediately.

    3. 3

      White trades early, but helps us activate the queen.

    4. 4

      We recapture directly.

    5. 5

      The knight chases the queen according to normal logic.

    6. 6

      The queen relocates cleanly.

    7. 7

      White builds the main center.

    8. 8

      We develop before our usual setup.

    9. 9

      The bishop defends c3, but it slightly gets in the way of White's pieces.

    10. 10

      We pin the f3-knight before White is ready.

    11. 11

      White develops, but accepts the pressure.

    12. 12

      The queen reinforces the pin and prepares useful exchanges.

    13. 13

      White attacks the queen to free himself.

    14. 14

      We remove the key piece and damage White's structure.

    15. 15

      White recaptures with the queen to keep material balance.

    16. 16

      We simplify immediately and fix the damage.

    17. 17

      White recaptures, but the structure is permanently weakened. Remember that this break is already enough to define Black's plan.

  3. 3

    Damage avoided

    1. 1

      White takes the center and wants a clear game.

    2. 2

      We challenge it immediately.

    3. 3

      White trades early, but helps us activate the queen.

    4. 4

      We recapture directly.

    5. 5

      The knight chases the queen according to normal logic.

    6. 6

      The queen relocates cleanly.

    7. 7

      White builds the main center.

    8. 8

      We develop before our usual setup.

    9. 9

      The bishop defends c3, but it slightly gets in the way of White's pieces.

    10. 10

      We pin the f3-knight before White is ready.

    11. 11

      White develops, but accepts the pressure.

    12. 12

      The queen reinforces the pin and prepares useful exchanges.

    13. 13

      White attacks the queen to free himself.

    14. 14

      We remove the key piece and damage White's structure.

    15. 15

      White avoids the queen trade, but keeps the damaged pawns.

    16. 16

      We retreat the queen cleanly and then finish development. Remember that we do not need to force matters when White's structure is already ugly.

  4. 4

    Major exchange

    1. 1

      White takes the center and wants a clear game.

    2. 2

      We challenge it immediately.

    3. 3

      White trades early, but helps us activate the queen.

    4. 4

      We recapture directly.

    5. 5

      The knight chases the queen according to normal logic.

    6. 6

      The queen relocates cleanly.

    7. 7

      White builds the main center.

    8. 8

      We develop before our usual setup.

    9. 9

      The bishop defends c3, but it slightly gets in the way of White's pieces.

    10. 10

      We pin the f3-knight before White is ready.

    11. 11

      White develops, but accepts the pressure.

    12. 12

      The queen reinforces the pin and prepares useful exchanges.

    13. 13

      White attacks the queen to free himself.

    14. 14

      We remove the key piece and damage White's structure.

    15. 15

      White takes the queen, thinking the simplification favors him.

    16. 16

      We return the blow with interest by winning the rook.

    17. 17

      White wins back a piece, but the coordination remains poor. Remember this tactical motif as soon as the f3-knight is pinned.

  5. 5

    Weakened dark squares

    1. 1

      White takes the center and wants a clear game.

    2. 2

      We challenge it immediately.

    3. 3

      White trades early, but helps us activate the queen.

    4. 4

      We recapture directly.

    5. 5

      The knight chases the queen according to normal logic.

    6. 6

      The queen relocates cleanly.

    7. 7

      White builds the main center.

    8. 8

      We develop before our usual setup.

    9. 9

      The bishop comes out early and makes our active plan easier.

    10. 10

      We develop the other knight while gaining control.

    11. 11

      White avoids the direct pin on f3.

    12. 12

      We pin anyway and keep the initiative.

    13. 13

      White chases the bishop, but weakens all the dark squares.

    14. 14

      We retreat to a useful square and keep a good structure. Remember that f3 solves one immediate problem, but creates several others.

Central targets

5 Ćwiczenia
  1. 1

    Counter-fork

    1. 1

      White takes the center and wants to make us retreat.

    2. 2

      We immediately challenge its base.

    3. 3

      White trades, but leaves us very direct play.

    4. 4

      We recapture before the standard retreat.

    5. 5

      The knight gains a tempo on the queen.

    6. 6

      The queen returns to its usual square.

    7. 7

      White establishes the main center.

    8. 8

      We develop with a simple plan.

    9. 9

      The knight supports e5 and d4 well.

    10. 10

      We bring the bishop out before ...e6, as we should.

    11. 11

      The bishop prepares a discovered attack against our queen.

    12. 12

      We open the king bishop and keep the structure compact.

    13. 13

      This jump aims to bother the queen and speed up White's play.

    14. 14

      We keep the queen active while attacking b2 and d4. Remember that ...Qb6 answers this knight on e5 very well.

  2. 2

    Pawn grab

    1. 1

      White takes the center and wants to make us retreat.

    2. 2

      We immediately challenge its base.

    3. 3

      White trades, but leaves us very direct play.

    4. 4

      We recapture before the standard retreat.

    5. 5

      The knight gains a tempo on the queen.

    6. 6

      The queen returns to its usual square.

    7. 7

      White establishes the main center.

    8. 8

      We develop with a simple plan.

    9. 9

      The knight supports e5 and d4 well.

    10. 10

      We bring the bishop out before ...e6, as we should.

    11. 11

      The bishop prepares a discovered attack against our queen.

    12. 12

      We open the king bishop and keep the structure compact.

    13. 13

      The knight jumps with an apparent tempo.

    14. 14

      The queen attacks b2 and d4 immediately.

    15. 15

      White trades to damage our structure.

    16. 16

      We accept the structure to keep activity and the g-file.

    17. 17

      White consolidates the center, but forgets the queenside.

    18. 18

      We take a clean pawn and punish this relaxation. Remember that b2 often falls if White plays too mechanically.

  3. 3

    Solid long castling

    1. 1

      White takes the center and wants to make us retreat.

    2. 2

      We immediately challenge its base.

    3. 3

      White trades, but leaves us very direct play.

    4. 4

      We recapture before the standard retreat.

    5. 5

      The knight gains a tempo on the queen.

    6. 6

      The queen returns to its usual square.

    7. 7

      White establishes the main center.

    8. 8

      We develop with a simple plan.

    9. 9

      The knight supports e5 and d4 well.

    10. 10

      We bring the bishop out before ...e6, as we should.

    11. 11

      The bishop prepares a discovered attack against our queen.

    12. 12

      We open the king bishop and keep the structure compact.

    13. 13

      The knight jumps with an apparent tempo.

    14. 14

      The queen attacks b2 and d4 immediately.

    15. 15

      White trades to damage our structure.

    16. 16

      We accept the structure to keep activity and the g-file.

    17. 17

      White defends the squares better and wants to consolidate.

    18. 18

      We develop the last minor piece before long castling. Remember that this black structure plays very well if activity compensates for the doubled pawns.

  4. 4

    Careful retreat

    1. 1

      White takes the center and wants to make us retreat.

    2. 2

      We immediately challenge its base.

    3. 3

      White trades, but leaves us very direct play.

    4. 4

      We recapture before the standard retreat.

    5. 5

      The knight gains a tempo on the queen.

    6. 6

      The queen returns to its usual square.

    7. 7

      White establishes the main center.

    8. 8

      We develop with a simple plan.

    9. 9

      The bishop protects c3 and sometimes prepares a discovered attack.

    10. 10

      We pin the knight and create real discomfort.

    11. 11

      White chases the bishop, but weakens himself.

    12. 12

      We retreat cleanly without conceding anything.

    13. 13

      The bishop eyes f7 and hopes to seize the initiative.

    14. 14

      We target b2 and d4 at the same time, which immediately slows White's play.

    15. 15

      White defends b2 better and prepares to castle.

    16. 16

      We give up the immediate grab and finish development without risk. Remember that you need to know how to retreat when the capture is no longer clean.

  5. 5

    Collecting on d4

    1. 1

      White takes the center and wants to make us retreat.

    2. 2

      We immediately challenge its base.

    3. 3

      White trades, but leaves us very direct play.

    4. 4

      We recapture before the standard retreat.

    5. 5

      The knight gains a tempo on the queen.

    6. 6

      The queen returns to its usual square.

    7. 7

      White establishes the main center.

    8. 8

      We develop with a simple plan.

    9. 9

      The bishop protects c3 and sometimes prepares a discovered attack.

    10. 10

      We pin the knight and create real discomfort.

    11. 11

      White chases the bishop, but weakens himself.

    12. 12

      We retreat cleanly without conceding anything.

    13. 13

      The bishop eyes f7 and hopes to seize the initiative.

    14. 14

      We target b2 and d4 at the same time, which immediately slows White's play.

    15. 15

      White defends b2, but eases the pressure on the center.

    16. 16

      We pick up the d4-pawn with no serious counterplay opposite. Remember that defending b2 often lets d4 fall.