Courses
Introduction
Exchange Variation
8 Exercises- 1
Queen fork
Course preview1.d4 exd5 2.c4 Nc3 3.Nf3 cxd5 4.Bc4 bxc3 5.Qc7- d4
Caro-Kann!
- exd5
Exchange Variation.
- c4
The Panov Attack begins.
- Nc3
Let’s play the pawn to g6, with the idea of putting our bishop on g7 next move to target that d-pawn.
- Nf3
Bishop to g7.
- cxd5
The knight recaptures on d5.
- Bc4
The knight takes on c3.
- bxc3
The bishop on c4 is undefended, and so is the pawn on c3. We can attack both with queen to c7. White will lose one of them.
- Qc7
We put strong pressure on White with our queen. The engine considers our position better.
- d4
- 2
Strike in the center
1.d4 exd5 2.Bd3 c3 3.h3 dxe5 4.Nxe5- d4
Caro-Kann!
- exd5
Exchange Variation.
- Bd3
Knight to c6.
- c3
Knight to f6. This will also allow us to develop our bishop to g4 later.
- h3
White has lost some time trying to bother our bishop. Let’s be aggressive with pawn to e5.
- dxe5
And now we take with the knight. Knight to e5.
- Nxe5
Well played! We have a good position and are ready to continue the game.
- d4
- 3
Solid Panov
1.d4 exd5 2.c4 cxd5 3.Nc3 Nf3 4.Bc4 e6- d4
Caro-Kann!
- exd5
Exchange Variation.
- c4
The Panov Attack begins.
- cxd5
White wants to trade, so we trade.
- Nc3
Let’s put some pressure on the center with knight to c6.
- Nf3
Bishop to f5.
- Bc4
There are two attackers against our knight. Let’s defend with pawn to e6.
- e6
We have a solid position here.
- d4
- 4
Main line
1.d4 exd5 2.Bd3 c3 3.Bf4 Qb3 4.Nd2 Ngf3 5.Bxd6 O-O 6.O-O- d4
Caro-Kann!
- exd5
Exchange Variation.
- Bd3
Knight to c6.
- c3
Knight to f6. This will also allow us to develop our bishop to g4 later.
- Bf4
Remember, we developed the knight so we could put the bishop on g4. So let’s do it! Bishop to g4.
- Qb3
White has escaped and now threatens our b7-pawn. Let’s defend it with queen to d7.
- Nd2
The last piece we still need to develop is the bishop. Let’s play pawn to e6 to open it.
- Ngf3
White’s dark-squared bishop is better than ours. Let’s seek the trade with bishop to d6.
- Bxd6
Queen recaptures on d6.
- O-O
Let’s castle kingside too.
- O-O
Main line of the Caro-Kann.
- d4
- 5
Pin and battery
1.d4 exd5 2.Nf3 Bd3 3.O-O c3 4.h3 Bg5 5.Nbd2 Bh4 6.Qc7- d4
Caro-Kann!
- exd5
Exchange Variation.
- Nf3
Let’s copy White with knight to f6.
- Bd3
The bishop pins the knight on g4.
- O-O
The d4-pawn is now undefended. Knight to c6.
- c3
We want to bring our other bishop into the game. Let’s open it with pawn to e6.
- h3
Let’s keep the pin and bring our bishop back to h5.
- Bg5
The best move here is bishop to d6.
- Nbd2
Let’s force White’s bishop back with pawn to h6.
- Bh4
Queen to c7, forming a battery.
- Qc7
The engine likes our position.
- d4
- 6
Future file
1.d4 exd5 2.Nf3 Bd3 3.O-O c3 4.Bg5 Nbd2 5.Qc2 Bh4 6.Rc8- d4
Caro-Kann!
- exd5
Exchange Variation.
- Nf3
Let’s copy White with knight to f6.
- Bd3
The bishop pins the knight on g4.
- O-O
The d4-pawn is now undefended. Knight to c6.
- c3
We want to bring our other bishop into the game. Let’s open it with pawn to e6.
- Bg5
Let’s break the pin with bishop to e7.
- Nbd2
Kingside castling.
- Qc2
White has formed a battery against our h7-pawn. Let’s push it to h6 so it cannot be taken.
- Bh4
Rook to c8.
- Rc8
The position is equal and we are ready to play!
- d4
- 7
Solid against c3 (A)
1.d4 exd5 2.c3 Nf3 3.Be2 O-O 4.Re1 Bg5 5.h3 Nbd2 6.Nf1 f6- d4
Caro-Kann!
- exd5
Exchange Variation.
- c3
A move we often see.
- Nf3
White develops the knight; let’s use the moment to bring out the bishop.
- Be2
White brings out the bishop.
- O-O
Kingside castling.
- Re1
Rook to e1.
- Bg5
Bishop development.
- h3
Defends the attack on the pawn.
- Nbd2
Knight development.
- Nf1
Strengthens the king.
- f6
Our plan is to expand and take all the space.
- d4
- 8
Solid against c3 (B)
1.d4 exd5 2.c3 Bf4 3.Nf3 Be2 4.Bxd6 O-O 5.Re1 Nbd2 6.f6- d4
Caro-Kann!
- exd5
Exchange Variation.
- c3
A move we often see.
- Bf4
The bishop is well placed on its diagonal, so we will have to trade it. But first, let’s develop our light-squared bishop.
- Nf3
Natural knight development.
- Be2
We will be able to trade the dark-squared bishops.
- Bxd6
We recapture with the queen, of course.
- O-O
Kingside castling.
- Re1
Rook opposite the king.
- Nbd2
Knight development.
- f6
Our opening setup is perfect; let’s continue the game.
- d4
Tartakower Variation
6 Exercises- 1
Hopeful mating net
3...Nxe4 4.Nxf6+ Nf3 5.c3 Bd3 6.Be3 O-O 7.h3 Re1 8.a4 Qc2 9.Rad1 gxh3 10.Nd2 Kf1 11.Ke2 Nf4#- Nxe4
We play knight to f6 to attack the center and threaten their knight.
- Nxf6+
This is the main Tartakower Variation. We capture on e because, even if it looks strange, the pawn structure is solid after kingside castling.
- Nf3
A very common move; here we simply develop our dark-squared bishop.
- c3
c3 to solidify the structure.
- Bd3
White develops, and we use the open file to give check and place our rook opposite the king.
- Be3
A logical move to develop and meet the check: we bring out our light-squared bishop.
- O-O
Our opponent castles kingside; we will set up our attack on the king using the e-file controlled by our rook.
- h3
They chase our bishop, but that is fine: it has a perfect square to return to.
- Re1
They improve their position by putting their rook opposite ours. Let’s continue our knight maneuver.
- a4
They start a queenside attack; let’s create a bishop–queen battery with a possible sacrifice in mind.
- Qc2
They attack h7 with their bishop–queen battery; let’s defend simply while putting our knight into the attack.
- Rad1
Here we have a brilliant bishop sacrifice that pulls the white king into a mating net.
- gxh3
They recapture the pawn, which we will then take with the queen.
- Nd2
If they move the attacked knight away, there is a forced mate.
- Kf1
Only move… unfortunately, it is over for White.
- Ke2
Goodbye king: knight to f4.
- Nf4#
A beautiful mate thanks to the rook pin.
- Nxe4
- 2
Stubborn prey
3...Nxe4 4.Nxf6+ Nf3 5.c3 Bd3 6.Be3 O-O 7.h3 Re1 8.a4 Qc2 9.Rad1 gxh3 10.Be2 Nxh4 11.fxe3 Bh2+ 12.Bg3+ Qh2+ 13.Qf2#- Nxe4
We play knight to f6 to attack the center and threaten their knight.
- Nxf6+
This is the main Tartakower Variation. We capture on e because, even if it looks strange, the pawn structure is solid after kingside castling.
- Nf3
A very common move; here we simply develop our dark-squared bishop.
- c3
c3 to solidify the structure.
- Bd3
White develops, and we use the open file to give check and place our rook opposite the king.
- Be3
A logical move to develop and meet the check: we bring out our light-squared bishop.
- O-O
Our opponent castles kingside; we will set up our attack on the king using the e-file controlled by our rook.
- h3
They chase our bishop, but that is fine: it has a perfect square to return to.
- Re1
They improve their position by putting their rook opposite ours. Let’s continue our knight maneuver.
- a4
They start a queenside attack; let’s create a bishop–queen battery with a possible sacrifice in mind.
- Qc2
They attack h7 with their bishop–queen battery; let’s defend simply while putting our knight into the attack.
- Rad1
Here we have a brilliant bishop sacrifice that pulls the white king into a mating net.
- gxh3
They recapture the pawn, which we will then take with the queen.
- Be2
If they try to defend it with the pawn, they will face mating problems through a second sacrifice.
- Nxh4
White fights with everything they have, but unfortunately the position is too crushing.
- fxe3
They take the rook; there is a forced mate.
- Bh2+
We maneuver the bishop.
- Bg3+
We maneuver the bishop. x2
- Qh2+
Queen check.
- Qf2#
End of the game.
- Nxe4
- 3
Mating-net blunder
3...Nxe4 4.Nxf6+ Nf3 5.c3 Bd3 6.Be3 O-O 7.h3 Re1 8.a4 Qc2 9.Rad1 gxh3 10.Qe2 Qc2 11.Qg2#- Nxe4
We play knight to f6 to attack the center and threaten their knight.
- Nxf6+
This is the main Tartakower Variation. We capture on e because, even if it looks strange, the pawn structure is solid after kingside castling.
- Nf3
A very common move; here we simply develop our dark-squared bishop.
- c3
c3 to solidify the structure.
- Bd3
White develops, and we use the open file to give check and place our rook opposite the king.
- Be3
A logical move to develop and meet the check: we bring out our light-squared bishop.
- O-O
Our opponent castles kingside; we will set up our attack on the king using the e-file controlled by our rook.
- h3
They chase our bishop, but that is fine: it has a perfect square to return to.
- Re1
They improve their position by putting their rook opposite ours. Let’s continue our knight maneuver.
- a4
They start a queenside attack; let’s create a bishop–queen battery with a possible sacrifice in mind.
- Qc2
They attack h7 with their bishop–queen battery; let’s defend simply while putting our knight into the attack.
- Rad1
Here we have a brilliant bishop sacrifice that pulls the white king into a mating net.
- gxh3
They recapture the pawn, which we will then take with the queen.
- Qe2
They defend the attacked knight with the queen, but it does not work. Let’s attack the queen by using the pin.
- Qc2
If they naively move the queen away, it is mate.
- Qg2#
Easy ;)
- Nxe4
- 4
Escape through sacrifice.
3...Nxe4 4.Nxf6+ Nf3 5.c3 Bd3 6.Be3 O-O 7.h3 Re1 8.a4 Qc2 9.Rad1 gxh3 10.Qe2 Bxf4 11.Bxe2 Bxf4- Nxe4
We play knight to f6 to attack the center and threaten their knight.
- Nxf6+
This is the main Tartakower Variation. We capture on e because, even if it looks strange, the pawn structure is solid after kingside castling.
- Nf3
A very common move; here we simply develop our dark-squared bishop.
- c3
c3 to solidify the structure.
- Bd3
White develops, and we use the open file to give check and place our rook opposite the king.
- Be3
A logical move to develop and meet the check: we bring out our light-squared bishop.
- O-O
Our opponent castles kingside; we will set up our attack on the king using the e-file controlled by our rook.
- h3
They chase our bishop, but that is fine: it has a perfect square to return to.
- Re1
They improve their position by putting their rook opposite ours. Let’s continue our knight maneuver.
- a4
They start a queenside attack; let’s create a bishop–queen battery with a possible sacrifice in mind.
- Qc2
They attack h7 with their bishop–queen battery; let’s defend simply while putting our knight into the attack.
- Rad1
Here we have a brilliant bishop sacrifice that pulls the white king into a mating net.
- gxh3
They recapture the pawn, which we will then take with the queen.
- Qe2
They defend the attacked knight with the queen, but it does not work. Let’s attack the queen by using the pin.
- Bxf4
If they take the knight, we take the queen.
- Bxe2
They take the rook to avoid losing theirs, so we take the bishop and the attack continues.
- Bxf4
Our position is crushing.
- Nxe4
- 5
Goodbye knight
3...Nxe4 4.Nxf6+ Nf3 5.c3 Bd3 6.Be3 O-O 7.h3 Re1 8.a4 Qc2 9.Rad1 gxh3 10.Bf1 Bg2 11.Qh5- Nxe4
We play knight to f6 to attack the center and threaten their knight.
- Nxf6+
This is the main Tartakower Variation. We capture on e because, even if it looks strange, the pawn structure is solid after kingside castling.
- Nf3
A very common move; here we simply develop our dark-squared bishop.
- c3
c3 to solidify the structure.
- Bd3
White develops, and we use the open file to give check and place our rook opposite the king.
- Be3
A logical move to develop and meet the check: we bring out our light-squared bishop.
- O-O
Our opponent castles kingside; we will set up our attack on the king using the e-file controlled by our rook.
- h3
They chase our bishop, but that is fine: it has a perfect square to return to.
- Re1
They improve their position by putting their rook opposite ours. Let’s continue our knight maneuver.
- a4
They start a queenside attack; let’s create a bishop–queen battery with a possible sacrifice in mind.
- Qc2
They attack h7 with their bishop–queen battery; let’s defend simply while putting our knight into the attack.
- Rad1
Here we have a brilliant bishop sacrifice that pulls the white king into a mating net.
- gxh3
They recapture the pawn, which we will then take with the queen.
- Bf1
White sees the mate threats and simply decides not to defend the attacked knight.
- Bg2
They threaten the queen, which we bring back into the attack.
- Qh5
Crushing position and a large material advantage.
- Nxe4
- 6
Strategic crush
3...Nxe4 4.Nxf6+ c3 5.Bd3 Qc2 6.Be3 O-O-O 7.Kb1 h3 8.c4 f4 9.g4 Bxc4 10.Qxc4 Qd3 11.Nd5- Nxe4
We play knight to f6 to attack the center and threaten their knight.
- Nxf6+
This is the main Tartakower Variation. We capture on e because, even if it looks strange, the pawn structure is solid after kingside castling.
- c3
The most played move at high Elo. We develop our dark-squared bishop.
- Bd3
After this move, we castle kingside, intending to play on the open file opposite the white king.
- Qc2
Here White creates a threat on h7 with their queen–bishop battery.
- Be3
To counter the battery on h7, h6 is possible, but h5 is preferred: more modern and stronger, it gains space and neutralizes the kingside attack.
- O-O-O
After queenside castling, we get opposite-side castling, so we will develop our plan to attack their king.
- Kb1
We bring our knight to d7, a very interesting move because it continues development and can serve both as a defender for our king and as an attacking piece.
- h3
We develop our queen to launch the attack.
- c4
White tries to gain space.
- f4
We can see that g4 to attack our king is difficult because the h5-pawn both defends the bishop–queen battery and creates a barrier against a pawn storm on our king. Now we launch our assault with b5.
- g4
We ignore it and launch our attack.
- Bxc4
They recapture, and we trade the bishops.
- Qxc4
We use the queen’s position to bring a knight back into the attack.
- Qd3
White repositions the queen, but we are going to open our file for the rooks, and our position is crushing and very pleasant to play.
- Nd5
Well played, the position is crushing: the white king will not last long.
- Nxe4
Advance Variation
19 Exercises- 1
Dynamic check
1.d4 e5 2.dxc5 Nf3 3.Bb5 Nc3 4.e6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- Nf3
Bishop to g4.
- Bb5
Let’s give check with queen to a5.
- Nc3
Pawn to e6 stabilizes our center, opens our bishop to attack the c5-pawn, and gives our knight a path to develop.
- e6
A game of chess ;)
- d4
- 2
Queen unleashed
1.d4 e5 2.dxc5 Bb5 3.Bxc6+ b4 4.c3 cxb4 5.Bd2 Qe2 6.Qf3 Qg6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- Bb5
Pawn to e6 opens our bishop to attack the c5-pawn and gives our knight a development path.
- Bxc6+
Let’s recapture, of course. Pawn takes c6.
- b4
A very common move in this type of position: pawn to a5.
- c3
Let’s take with the pawn on b4.
- cxb4
The very amusing move queen to h4. The idea is that we attack the b4-pawn, while also keeping some checks in reserve.
- Bd2
Queen to e4, forking the king, the g2-pawn, and the e5-pawn.
- Qe2
Do not trade queens here. Queen to g2.
- Qf3
And now our queen retreats to g6.
- Qg6
The white king is weak and exposed. It has nowhere to hide.
- d4
- 3
King hunt
1.d4 e5 2.dxc5 Bb5 3.b4 c3 4.cxb4 Bxc6 5.Bxc6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- Bb5
Pawn to e6 opens our bishop to attack the c5-pawn and gives our knight a development path.
- b4
White tries to stabilize their pawn, so let’s destabilize it. Pawn to a5.
- c3
Pawn takes on b4, opening our rook.
- cxb4
Let’s get out of the pin with bishop to d7.
- Bxc6
Bishop takes on c6.
- Bxc6
We will continue our usual development.
- d4
- 4
Knight jump
1.d4 e5 2.dxc5 Bb5 3.Be3 c3 4.Bd4 Bd7- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- Bb5
Pawn to e6 opens our bishop to attack the c5-pawn and gives our knight a development path.
- Be3
Knight to e7.
- c3
The knight reaches its ideal square on f5, attacking the bishop.
- Bd4
White plays this move 90% of the time. If we take, we improve their pawn structure, so we will not. Instead, let’s free our king from the pin with bishop to d7.
- Bd7
We avwes une positiwe solid.
- d4
- 5
Bishop in the line of fire
1.d4 e5 2.dxc5 f4 3.Nf3 Be2 4.Be3 Nf5- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- f4
Knight to h6.
- Nf3
When the knight comes out, we want to pin it. Bishop to g4.
- Be2
Pawn to e6, opening an attack on the undefended c5-pawn.
- Be3
Knight to f5, attacking the bishop.
- Nf5
Black wins most games in this position.
- d4
- 6
Chaos gambit
1.d4 e5 2.dxc5 f4 3.Nf3 Be3 4.Bf2 fxg5 5.e6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- f4
Knight to h6.
- Nf3
When the knight comes out, we want to pin it. Bishop to g4.
- Be3
The idea of our knight on h6: we can play f5 to attack the bishop.
- Bf2
White’s pawns look too stable. Pawn to g5.
- fxg5
With a single pawn move, we attack two undefended pawns. Pawn to e6.
- e6
Now our queen targets the g5-pawn and our bishop targets the c5-pawn.
- d4
- 7
King hunt
1.d4 e5 2.dxc5 f4 3.c3 b4 4.Bb5 Bxc6 5.Bxc6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- f4
Knight to h6.
- c3
Let’s play the classic pawn to e6.
- b4
Pawn to a5.
- Bb5
Let’s unpin with bishop to d7.
- Bxc6
Bishop to c6.
- Bxc6
White’s king is weak; the engine gives us an advantage in this position.
- d4
- 8
Solid
1.d4 e5 2.dxc5 a3 3.b4 b5 4.Bb2 Bxe5 5.Qh5+ Qxe5 6.Nf6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- a3
Recapturing the e5-pawn is actually a bit poisoned. Instead, let’s continue our usual plan with pawn to e6, opening our bishop and giving our knight a development route.
- b4
We still should not take the pawn. Instead, pawn to a5.
- b5
We can take the pawn. Knight to e5.
- Bb2
White’s bishop is very powerful right now. The best way to fight back is pawn to f6.
- Bxe5
Pawn takes e5.
- Qh5+
White plays badly here and we have a huge advantage. Let’s play pawn to g6.
- Qxe5
Knight to f6.
- Nf6
Even though we are a pawn down, we will certainly win one back very soon, and our solid center makes the engine give us a two-point advantage.
- d4
- 9
Rook strike
1.d4 e5 2.dxc5 a3 3.b4 Bb2 4.axb4 Bxa1 5.Nxb4- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- a3
Recapturing the e5-pawn is actually a bit poisoned. Instead, let’s continue our usual plan with pawn to e6, opening our bishop and giving our knight a development route.
- b4
We still should not take the pawn. Instead, pawn to a5.
- Bb2
If they do not take us, we will take them. Pawn takes on b4.
- axb4
Rook takes the rook on a1.
- Bxa1
Now we win back our pawn. Knight takes the pawn on b4.
- Nxb4
The white bishop is trapped.
- d4
- 10
Structural weakening
1.d4 e5 2.c3 Nf3 3.cxd4 h3 4.gxf3 Qb6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- Nf3
We will reach this position very often.
- cxd4
The d4-pawn is now White’s biggest weakness.
- h3
Bishop takes the knight on f3.
- gxf3
Queen to b6, adding another attacker to the d4-pawn.
- Qb6
White really struggles to defend.
- d4
- 11
Maneuver to d4
1.d4 e5 2.c3 Nf3 3.cxd4 h3 4.Qxf3 Qd3 5.Nc6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- Nf3
We will reach this position very often.
- cxd4
The d4-pawn is now White’s biggest weakness.
- h3
Bishop takes the knight on f3.
- Qxf3
We have knight takes d4, attacking the queen.
- Qd3
Let’s bring our knight back to c6.
- Nc6
A pawn up.
- d4
- 12
d4 pressure
1.d4 e5 2.c3 Nf3 3.cxd4 Be2 4.O-O Nc3 5.Be3 a3 6.O-O- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- Nf3
We will reach this position very often.
- cxd4
The d4-pawn is now White’s biggest weakness.
- Be2
Pawn to e6 frees our bishop and also opens e7 for our knight.
- O-O
Let’s route our knight to its new square. First, knight to e7.
- Nc3
Knight to f5. This puts even more pressure on the weak d4-pawn.
- Be3
White really wants to defend this pawn. Let’s continue development by placing our bishop on its natural square, e7.
- a3
Castling.
- O-O
We have a good position here.
- d4
- 13
d4 assault
1.d4 e5 2.c3 Nf3 3.cxd4 Be2 4.O-O Nc3 5.Be3 h3 6.Bxf3 Rc1 7.exf6 Bxf6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- Nf3
We will reach this position very often.
- cxd4
The d4-pawn is now White’s biggest weakness.
- Be2
Pawn to e6 frees our bishop and also opens e7 for our knight.
- O-O
Let’s route our knight to its new square. First, knight to e7.
- Nc3
Knight to f5. This puts even more pressure on the weak d4-pawn.
- Be3
White really wants to defend this pawn. Let’s continue development by placing our bishop on its natural square, e7.
- h3
Let’s take the knight! It is one of the last defenders of that weak d4-pawn, so we are very happy to trade it.
- Bxf3
Let’s castle.
- Rc1
Pawn to f6.
- exf6
We can play bishop to f6, adding an attacker to the weak d4-pawn.
- Bxf6
All our pieces are lined up against White’s biggest weakness.
- d4
- 14
Pawn raider
1.d4 e5 2.c3 Nf3 3.cxd4 Be2 4.h3 Bxf3 5.Be3 Nd2 6.Bb4- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- Nf3
We will reach this position very often.
- cxd4
The d4-pawn is now White’s biggest weakness.
- Be2
Pawn to e6 frees our bishop and also opens e7 for our knight.
- h3
This is a bad move by White. When they play h3, we take the knight on f3, removing a defender of the d4-pawn.
- Bxf3
The queen on b6 puts extra pressure on the d4-pawn. An interesting point is that this move is only possible thanks to the early c-pawn advance. Without that earlier move, the queen would have remained blocked.
- Be3
Queen takes on b2. Wins a pawn.
- Nd2
Let’s develop our bishop to b4, pinning the knight.
- Bb4
We are a pawn up and have a very playable position.
- d4
- 15
Counter skewer
1.d4 e5 2.c3 Bb5 3.Bxc6+ Bd2 4.Qb6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- Bb5
White pins our knight? Let’s pin White’s pawn. Queen to a5. Now White must decide what to do with the bishop.
- Bxc6+
Of course, we recapture. Pawn takes on c6.
- Bd2
White threatens a discovered attack against our queen. We must retreat while still defending our c5-pawn. Let’s do it with queen to b6.
- Qb6
Well played! We are better in this position, and we have ideas of bishop to a6 for later.
- d4
- 16
Pawn squeeze
1.d4 e5 2.c3 f4 3.cxd4 Nf3 4.Be2 O-O 5.Qb6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- f4
Pawn takes on d4.
- cxd4
Pawn to h5. The idea is fairly complex, related to strengthening our light squares.
- Nf3
All right, let’s pin the knight. Bishop to g4.
- Be2
Now that our bishop is developed, we can play pawn to e6.
- O-O
The last step is to develop our queen to b6.
- Qb6
Even though material is equal, the engine thinks we are better in this position.
- d4
- 17
Bold bet
1.d4 e5 2.c3 Be3 3.Bxh6 Nf3 4.Qb6- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- c3
Knight to c6 adds more pressure on the d4-pawn.
- Be3
Knight to h6, with the idea of going to f5 next.
- Bxh6
Pawn takes the bishop on h6.
- Nf3
Queen to b6.
- Qb6
We have a multitude of threats against White; life is beautiful.
- d4
- 18
Solid Caro
1.d4 e5 2.dxc5 a3 3.b4 Bb2 4.b5 Nf3 5.Bd3 O-O 6.Nf7- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- dxc5
Let’s immediately attack their weak pawns with knight to c6.
- a3
A fairly tricky move that allows White to counterattack our bishop directly.
- b4
Our bishop is attacked, so we bring it back to e7.
- Bb2
White develops the bishop.
- b5
Pawn to b5 to gain space.
- Nf3
White develops the knight.
- Bd3
White develops the bishop.
- O-O
Kingside castling.
- Nf7
Our position is solid; let’s play chess.
- d4
- 19
Pawn & Bishop
1.d4 e5 2.Nf3 dxc5 3.c3 Be3 4.Nbd2 Bb5 5.fxe3 Bxc5- d4
Caro-Kann!
- e5
Advance Variation of the Caro-Kann.
- Nf3
White develops the knight and defends d4.
- dxc5
The pawn takes.
- c3
To block the knight.
- Be3
White develops the knight.
- Nbd2
White develops the knight.
- Bb5
The bishop pins the knight.
- fxe3
The f-pawn takes.
- Bxc5
We have the development advantage and an extra pawn. This is clearly better ;)
- d4
Main Variation
5 Exercises- 1
Targeting the kingside
1.d4 Nc3 2.Nxe4 Ng3 3.h4 Be2 4.Nf3 Bd6- d4
Caro-Kann!
- Nc3
If White does not move the pawn, fine, we will take it instead. Pawn takes on e4.
- Nxe4
Let’s develop the knight to f6.
- Ng3
White refused to take our knight. Let’s send a pawn forward to ask why. Pawn to h5.
- h4
With White’s h-pawn pushed aside, we can target the white queen with bishop to g4.
- Be2
Our classic pawn to e6.
- Nf3
Let’s develop our bishop to d6, attacking White’s unstable kingside.
- Bd6
We threaten to take the white knight and double their pawns.
- d4
- 2
h-pawn push
1.d4 Nc3 2.Nxe4 Ng3 3.Nf3 Ne2 4.Bg4- d4
Caro-Kann!
- Nc3
If White does not move the pawn, fine, we will take it instead. Pawn takes on e4.
- Nxe4
Let’s develop the knight to f6.
- Ng3
White refused to take our knight. Let’s send a pawn forward to ask why. Pawn to h5.
- Nf3
Pawn to h4.
- Ne2
Bishop to g4.
- Bg4
Black wins most games in this position.
- d4
- 3
Bd3 is bad
1.d4 Nc3 2.Nxe4 Bd3 3.Nf3 Nxf6+ 4.exf6- d4
Caro-Kann!
- Nc3
If White does not move the pawn, fine, we will take it instead. Pawn takes on e4.
- Nxe4
Let’s develop the knight to f6.
- Bd3
This is a blunder: it simply gives up a pawn for no reason. Let’s go a bit further.
- Nf3
They push our queen back.
- Nxf6+
They take our knight; we recapture with the e-pawn in the same spirit as the Tartakower: a solid structure, hard to attack, and a very strong open file.
- exf6
A pawn up, and our position is pleasant.
- d4
- 4
Qe2 is bad
1.d4 Nc3 2.Nxe4 Qe2 3.Qxd4- d4
Caro-Kann!
- Nc3
If White does not move the pawn, fine, we will take it instead. Pawn takes on e4.
- Nxe4
Let’s develop the knight to f6.
- Qe2
White tries to trap us: if we develop our knight to d7, there is mate in one with knight d6. Let’s be careful and simply take the d-pawn with the queen.
- Qxd4
We avoid the trap, take a pawn, and attack the knight twice. Queen e2 was bad: life is beautiful!
- d4
- 5
Ng5 is bad
1.d4 Nc3 2.Nxe4 Ng5 3.N5f3 Bf5 4.e6- d4
Caro-Kann!
- Nc3
If White does not move the pawn, fine, we will take it instead. Pawn takes on e4.
- Nxe4
Let’s develop the knight to f6.
- Ng5
We simply push h6.
- N5f3
Here our opponent will have trouble developing their pieces; let’s play around that.
- Bf5
We develop the bishop.
- e6
Let’s play chess ;)
- d4
Fantasy Variation
7 Exercises- 1
Goodbye rook
3...fxe4 4.dxe5 g3 5.Ne2 Qxh1- fxe4
White’s plan was to control the center with their two central pawns, but we immediately reply with the e5 counterattack.
- dxe5
This is a blunder: the pawn is not really edible. We could already enter an endgame with queen takes queen, but there is even better.
- g3
White blocks the check with the pawn, a big blunder that loses a rook.
- Ne2
They block the check, but taking the rook is inevitable.
- Qxh1
Well played, a full extra rook: it is winning. Life is beautiful.
- fxe4
- 2
Deadly convergence
3...fxe4 4.dxe5 Ke2 5.Be3 Nf3 6.Qd3 Qxe5- fxe4
White’s plan was to control the center with their two central pawns, but we immediately reply with the e5 counterattack.
- dxe5
This is a blunder: the pawn is not really edible. We could already enter an endgame with queen takes queen, but there is even better.
- Ke2
Bad square for the king.
- Be3
They parry the check with the bishop, but we immediately target the queen with our bishop while giving check.
- Nf3
They cover with the knight; we continue the pressure.
- Qd3
The queen defends, which allows us to take the pawn.
- Qxe5
Result: an extra pawn, the enemy king is very badly placed, and our pieces converge toward it.
- fxe4
- 3
Centralized king
3...fxe4 4.dxe5 Kd2 5.Qxe4- fxe4
White’s plan was to control the center with their two central pawns, but we immediately reply with the e5 counterattack.
- dxe5
This is a blunder: the pawn is not really edible. We could already enter an endgame with queen takes queen, but there is even better.
- Kd2
The king moves to the best square.
- Qxe4
What can we say… the king is very badly placed, and our pieces will naturally converge toward it. Castling is impossible: crushing position.
- fxe4
- 4
Exposed king
3...fxe4 4.c3 Kd2 5.Qxe4- fxe4
White’s plan was to control the center with their two central pawns, but we immediately reply with the e5 counterattack.
- c3
As bad as pawn takes e5, again because of queen h4.
- Kd2
The king moves.
- Qxe4
Extra pawn and centralized king.
- fxe4
- 5
Taking the d-pawn
3...fxe4 4.Nf3 h3 5.Qxf3- fxe4
White’s plan was to control the center with their two central pawns, but we immediately reply with the e5 counterattack.
- Nf3
White’s best move.
- h3
This move simply loses a pawn for no reason.
- Qxf3
Whether White recaptures with the pawn or the queen, it changes nothing: we win a pawn.
- fxe4
- 6
Unexpected queenside castling
3...fxe4 4.Nf3 Bc4 5.c3 Qb3 6.O-O Ng5 7.Nxf7 Bxf7 8.Be3 Nd2 9.Bxd2 Be3 10.Bxd4 Bd6- fxe4
White’s plan was to control the center with their two central pawns, but we immediately reply with the e5 counterattack.
- Nf3
White’s best move.
- Bc4
If we do not play the right move here, we could lose our bishop. So, no mistake!
- c3
They prepare queen b3 to create a battery targeting f7 while putting b7 under pressure. So we defend our weakness with the bishop.
- Qb3
Queen b3 as expected.
- O-O
Kingside castling.
- Ng5
White launches the attack, but we had everything planned: we give up the pawn and castle queenside. There will be no fork thanks to our bishop.
- Nxf7
So we sacrifice our pawn, but we will get revenge on e4 and prepare our counterattack.
- Bxf7
Bishop takes bishop, obviously.
- Be3
They develop the bishop and protect our future capture of the d4-pawn.
- Nd2
They develop the knight and attack our knight; we trade.
- Bxd2
White recaptures.
- Be3
White repositions the bishop.
- Bxd4
White recaptures and leaves room for our plan.
- Bd6
Our plan is simple: push the h-pawn and play on our bishop–queen battery. We should have no problem finishing this game.
- fxe4
- 7
Solid
3...fxe4 4.Nf3 Bc4 5.O-O dxe5 6.Kh1 Be2 7.Bxf3 Nc3 8.Bf4 O-O-O- fxe4
White’s plan was to control the center with their two central pawns, but we immediately reply with the e5 counterattack.
- Nf3
White’s best move.
- Bc4
If we do not play the right move here, we could lose our bishop. So, no mistake!
- O-O
Kingside castling, but the pressure on f7, with possible bishop sacrifices, forces us to block it with our knight.
- dxe5
Pawn takes is very natural because the queens face each other. Here we must develop the queen with check.
- Kh1
The king moves. We take back the pawn.
- Be2
The threatened bishop comes to defend the attack on the knight, a very logical move.
- Bxf3
We do not take the bishop; we return to e6.
- Nc3
We would like to castle queenside, but the queen prevents it. So we block its line with the knight.
- Bf4
White develops the bishop.
- O-O-O
Our position has no major weaknesses; let’s play chess ;)
- fxe4
Two Knights Variation
3 Exercises- 1
Tartakower transposition
3...Nxe4 4.Nxf6+ d4- Nxe4
Our idea here is to transpose into the Tartakower with knight to f6.
- Nxf6+
White enters the Tartakower.
- d4
Well played, we have transposed into the Tartakower Variation. We know it; let’s crush our opponent.
- Nxe4
- 2
Main-line transposition
3...Nxe4 4.Ng3 h5- Nxe4
Our idea here is to transpose into the Tartakower with knight to f6.
- Ng3
Here we transpose into the main line of the Caro-Kann. See the dedicated chapter: we gain space with the h-pawn.
- h5
We know this; let’s crush our opponent.
- Nxe4
- 3
Caution against Qe2
3...Nxe4 4.Qe2 Qxe4 5.Bc4 Ne5 6.e6- Nxe4
Our idea here is to transpose into the Tartakower with knight to f6.
- Qe2
The move Qe2 is tricky here because of the mate threat with knight d6. Let’s simplify this.
- Qxe4
We will develop our knight and try to gain a tempo on the queen.
- Bc4
We gain a tempo on the queen.
- Ne5
Beware of mate on f7: the queen is not edible.
- e6
Let’s play chess ;)
- Nxe4


